AoeStats
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Lombardia

509941680Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 55m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Varangians · Germany
1340
+16
🇫🇮 Persians · Finland
1307
+17
🇨🇿 Hindustanis · Czechia
1278
+19
🇪🇸 Danes · Spain
1261
+19
🇺🇸 Varangians · United States
1420
-21
🇨🇳 Mongols · China
1389
-20
🇨🇳 Persians · China
1297
-16
🇦🇷 Italians · Argentina
1245
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 2,106 9:22 22:13 37:33 ⚔ Scout Rush
36 1,977 9:15 20:28 38:23 ⚔ Scout Rush
33 1,814 13:22 16:42 34:43 ⛏ Fast Castle
32 1,783 11:22 14:57 34:27 ⛏ Fast Castle
31 1,745 11:03 18:01 32:19 ⛏ Fast Castle
30 1,691 11:35 16:18 32:35 ⛏ Fast Castle
21 1,164 11:16 18:30 32:05 ⛏ Fast Castle
21 1,156 11:44 16:35 32:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,435 22,392 20,490 7,260 101,577 113,988
41,850 24,140 25,035 1,000 92,025 97,560
31,810 27,534 18,035 3,180 80,559 86,203
27,200 29,750 19,700 3,685 80,335 90,609
33,540 16,214 27,945 850 78,549 79,522
22,080 23,683 21,850 7,905 75,518 95,536
28,845 25,525 16,660 2,475 73,505 99,053
27,260 25,740 14,885 3,520 71,405 89,778
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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