AoeStats
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Arena

508831901Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 45m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1293
+15
🇷🇴 Bohemians · Romania
1248
+16
🇺🇦 Franks · Ukraine
1241
+17
🇨🇳 Spanish · China
1169
+20
🇪🇸 Varangians · Spain
1367
-22
🇨🇳 Danes · China
1228
-16
🇮🇳 Spanish · India
1220
-15
🇳🇿 Bohemians · New Zealand
1206
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 2,491 11:17 15:47 29:10 ⛏ Fast Castle
52 2,376 10:38 14:55 30:03 ⛏ Fast Castle
27 1,248 10:11 14:33 28:08 ⛏ Fast Castle
26 1,193 11:35 15:45 28:54 ⛏ Fast Castle
24 1,100 11:01 14:59 29:53 ⛏ Fast Castle
20 934 10:44 14:13 28:54 ⛏ Fast Castle
17 796 10:18 14:15 31:13 ⛏ Fast Castle
16 731 10:47 14:54 43:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,105 28,512 15,570 2,435 75,622 78,729
31,970 23,895 10,420 1,270 67,555 75,780
24,435 25,140 11,875 4,230 65,680 67,500
28,350 15,855 20,060 950 65,215 74,962
28,010 10,500 19,870 2,200 60,580 62,636
26,320 14,175 16,820 1,350 58,665 71,273
10,675 6,580 5,155 1,400 23,810 26,699
8,750 5,025 3,080 1,405 18,260 19,926
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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