AoeStats
← THL

Nomad

508655281Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 55m 43s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Japanese · Hong Kong SAR China
1717
+11
🇭🇰 Khmer · Hong Kong SAR China
1548
+18
🇻🇳 Spanish · Vietnam
1546
+18
🇹🇼 Koreans · Taiwan
1412
+23
🇹🇼 Saxons · Taiwan
1617
-19
🇹🇼 Danes · Taiwan
1591
-18
🇨🇳 Burmese · China
1586
-17
🇹🇼 Cumans · Taiwan
1552
-16
Player eAPM Actions Feudal Castle Imperial Opening
59 3,306 12:00 16:49 35:10 ⛏ Fish Boom FC
50 2,807 14:39 18:32 — ⛏ Fish Boom FC
49 2,720 12:24 16:40 42:09 ⛏ Fish Boom FC
48 2,651 13:07 28:06 41:32 ⛏ Fish Boom FC
42 2,352 16:13 19:41 26:25 ⛏ Fish Boom FC
35 1,958 12:36 24:57 — ⛏ Fast Castle
34 1,871 12:39 15:45 28:18 ⛏ Fish Boom FC
30 1,650 12:39 35:25 52:36 ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
39,640 20,480 22,815 1,800 84,735 95,955
34,845 25,500 14,970 5,000 80,315 82,043
23,805 17,320 12,480 4,300 57,905 62,210
25,240 19,143 8,585 3,165 56,133 59,709
19,455 19,171 7,595 3,250 49,471 51,064
12,775 21,089 6,635 2,100 42,599 45,709
13,480 15,799 4,790 2,825 36,894 37,074
12,340 12,415 4,735 950 30,440 30,126
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.