Arabia
510345420Analyzed2v2 RM
·
10h ago on Sep 30, 2026·
42m 40s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
SlothPeek
60 units ordered
Cavalry Archer42
Scout Cavalry6
Monk6
Skirmisher4
Spearman1
Knight1
First military 10:38 — Scout Cavalry
Sir HousedALot
213 units ordered
Mounted Crossbowman195
Knight13
Scout Cavalry4
Spearman1
First military 9:56 — Spearman
Azmir
120 units ordered
Steppe Lancer97
Mangonel11
Spearman7
Scout Cavalry4
Battering Ram1
First military 11:31 — Spearman
Milei
115 units ordered
Knight97
Light Cavalry8
Scout Cavalry6
Spearman4
First military 11:19 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
SlothPeek’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Sir HousedALot’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Azmir’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Milei’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9