AoeStats
← [GDL] Maldito Pantoja

Fortress

508734838Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 86m 10s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Saracens · Peru
1194
+16
🇲🇽 Huns · Mexico
1192
+16
🇸🇪 Dravidians · Sweden
1177
+17
🇸🇪 Persians · Sweden
1145
+18
🇩🇪 Varangians · Germany
1231
-18
🇩🇪 Cumans · Germany
1223
-17
🇩🇪 Danes · Germany
1184
-16
🇩🇪 Khmer · Germany
1169
-16
Player eAPM Actions Feudal Castle Imperial Opening
54 4,687 9:09 13:49 33:26 ⛏ Fast Castle
50 4,297 7:26 13:24 29:15 ⛏ Fast Castle
35 3,002 9:08 13:34 29:14 ⛏ Fast Castle
28 2,399 7:06 12:02 29:06 ⛏ Fast Castle
27 2,307 6:53 11:49 28:55 ⛏ Fast Castle
21 1,824 7:15 11:44 29:39 ⛏ Fast Castle
18 1,538 8:24 16:40 35:56 ⛏ Fast Castle
14 1,239 8:25 11:17 33:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
89,785 44,705 43,105 3,590 181,185 188,348
86,400 25,585 54,155 1,835 167,975 176,247
56,000 69,410 23,435 1,925 150,770 169,239
100,445 23,852 20,410 4,950 149,657 158,274
62,935 46,285 22,615 3,300 135,135 142,407
41,665 46,060 20,705 2,060 110,490 120,356
43,240 41,255 23,120 2,155 109,770 153,789
29,510 14,885 18,430 3,045 65,870 73,275
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.