Arabia
509142076Analyzed2v2 RM
·
5d ago on Sep 25, 2026·
18m 28s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
nO
13 units ordered
Militia7
Scout Cavalry5
Spearman1
First military 15:04 — Spearman
jirka.crha
7 units ordered
Man-at-Arms5
Militia2
First military 11:01 — Militia
UncleMike2244
9 units ordered
Eagle Scout9
First military 12:05 — Eagle Scout
rocknrollperson3
25 units ordered
Spearman13
Skirmisher12
First military 10:17 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
nO’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
jirka.crha’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
UncleMike2244’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
rocknrollperson3’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3