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← Chaos

MegaRandom

509747868Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 43m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1658
+13
🇲🇽 Persians · Mexico
1650
+13
🇨🇦 Tupi · Canada
1646
+13
🇮🇳 Khmer · India
1629
+14
🇧🇪 Varangians · Belgium
1818
-22
🇵🇪 Inca · Peru
1662
-15
🇨🇴 Britons · Colombia
1443
-8
🇺🇸 Saxons · United States
1428
-8
Player eAPM Actions Feudal Castle Imperial Opening
70 3,041 8:30 19:40 — ⚔ Scout Rush
55 2,387 8:47 23:24 — ⚔ Scout Rush
49 2,137 10:58 15:05 35:24 ⛏ Fish Boom FC
48 2,088 13:57 18:01 33:18 ⛏ Fast Castle
39 1,690 8:54 19:27 40:49 ⚔ Scout Rush
35 1,512 9:26 19:52 38:44 ⚔ Scouts into Fish Boom
27 1,182 9:52 24:27 — ⚔ Archer Rush
27 1,170 10:26 17:29 36:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,655 16,608 16,055 4,725 67,043 70,787
27,640 11,511 11,275 975 51,401 56,868
21,615 11,245 12,765 340 45,965 47,497
14,995 14,469 8,920 3,860 42,244 48,133
15,260 11,431 8,985 3,750 39,426 41,086
18,590 9,641 8,420 1,700 38,351 41,815
16,435 10,781 6,040 2,290 35,546 40,356
9,090 9,976 6,450 850 26,366 29,746
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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