AoeStats
← Chaos

Fortress

509702731Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 43m 27s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Varangians · Belgium
1825
+5
🇫🇷 Bohemians · France
1775
+6
🇩🇪 Danes · Germany
1762
+6
🇨🇳 Japanese · China
1717
+8
🇭🇰 Chinese · Hong Kong SAR China
1571
-8
🇲🇽 Mongols · Mexico
1563
-7
🇳🇱 Danes · Netherlands
1470
-5
🇲🇽 Huns · Mexico
1468
-5
Player eAPM Actions Feudal Castle Imperial Opening
57 2,477 7:07 10:51 24:41 ⛏ Fast Castle
57 2,467 7:59 11:31 24:49 ⛏ Fast Castle
52 2,267 6:55 11:15 25:11 ⛏ Fast Castle
46 2,002 8:11 11:50 23:37 ⛏ Fast Castle
46 2,009 8:25 12:24 26:20 ⛏ Fast Castle
40 1,718 6:24 10:30 24:39 ⛏ Fast Castle
36 1,581 7:53 11:54 24:47 ⛏ Fast Castle
21 927 7:17 11:03 25:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,495 29,815 19,150 2,300 78,760 90,010
21,420 28,168 13,370 3,360 66,318 77,717
19,215 21,355 12,180 3,300 56,050 61,487
16,850 20,050 14,280 2,900 54,080 73,577
17,370 20,105 13,445 2,580 53,500 66,865
21,290 14,360 12,430 3,000 51,080 66,372
15,025 19,880 14,350 1,740 50,995 67,601
16,500 15,573 9,765 2,725 44,563 49,647
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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