AoeStats
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Lombardia

508835765Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 65m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mapuche · China
1949
+4
🇨🇳 Saxons · China
1670
+13
1659
+13
🇹🇼 Mongols · Taiwan
1644
+13
🇪🇸 Hindustanis · Spain
1681
-13
🇩🇿 Inca · Algeria
1625
-11
🇩🇪 Persians · Germany
1590
-10
🇦🇷 Magyars · Argentina
1550
-9
Player eAPM Actions Feudal Castle Imperial Opening
52 3,439 10:48 17:40 36:06 ⛏ Fast Castle
49 3,238 11:01 14:46 36:42 ⛏ Fast Castle
47 3,081 7:50 19:07 35:13 ⚔ Scout Rush
46 3,058 8:13 23:59 47:50 ⛏ Fast Castle
42 2,757 10:35 15:15 30:26 ⛏ Fast Castle
41 2,701 9:09 20:52 36:45 ⚔ Scout Rush
40 2,607 10:20 20:45 41:50 ⚔ Scout Rush
36 2,407 10:59 15:02 28:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
61,930 37,525 37,815 1,050 138,320 158,277
43,590 30,260 41,225 3,650 118,725 145,536
30,225 42,774 26,560 4,605 104,164 122,596
40,035 46,307 11,385 3,080 100,807 103,838
44,530 35,011 15,055 3,550 98,146 108,272
19,770 40,480 25,850 5,180 91,280 96,644
23,550 39,775 19,210 2,480 85,015 97,853
26,495 22,996 24,015 4,330 77,836 93,479
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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