AoeStats
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MegaRandom

508606286Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 48m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1955
+9
🇨🇳 Mongols · China
1868
+13
🇹🇼 Khmer · Taiwan
1788
+16
🇨🇳 Saxons · China
1664
+21
🇻🇳 Mongols · Vietnam
1958
-21
🇹🇷 Franks · Türkiye
1921
-20
🇪🇸 Britons · Spain
1673
-10
🇿🇦 Magyars · South Africa
1614
-8
Player eAPM Actions Feudal Castle Imperial Opening
64 3,096 7:57 22:35 39:56 ⚔ Archer Rush
54 2,596 8:35 22:52 40:24 ⚔ Archer Rush
48 2,326 8:05 24:03 36:42 ⚔ Scout Rush
42 2,059 14:46 19:58 42:19 ⚔ Drush FC
42 2,026 8:56 22:47 41:22 ⚔ Scout Rush
41 1,975 9:20 21:42 40:55 ⚔ Scout Rush
41 1,970 9:20 29:01 — ⚔ Archer Rush
38 1,842 9:24 22:11 42:40 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
32,410 12,394 13,415 850 59,069 63,550
14,475 19,188 16,615 5,400 55,678 60,538
25,480 13,390 12,640 3,650 55,160 62,147
26,245 11,392 16,270 850 54,757 56,355
16,225 20,071 10,630 3,810 50,736 53,917
22,245 9,157 13,050 1,130 45,582 51,416
12,525 10,589 2,995 1,980 28,089 29,369
6,095 8,929 5,830 1,575 22,429 22,955
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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