Yucatan
510284209Analyzed4v4 RM
·
9h ago on Sep 30, 2026·
59m 0s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 7,668 analysed team-game players on Yucatan.
GibranRakatiwing
C
Feudal Age
12:32
vs 11:18
btm 20%
Castle Age
26:52
vs 18:48
btm 5%
Imperial Age
40:13
vs 37:03
btm 28%
eAPM
33
vs 26
top 33%
First military
15:09
vs 16:18
top 42%
▼
Slow Feudal Age at 12:32 — slower than 80% of analysed players on Yucatan
▼
Slow Castle Age at 26:52 — slower than 95% of analysed players on Yucatan
▼
Town centers idle 5:22 of the first 26:52 — keep villagers queued
ksffvbh
D
Feudal Age
15:19
vs 11:18
btm 2%
Castle Age
29:27
vs 18:48
btm 3%
Imperial Age
39:04
vs 37:03
btm 35%
eAPM
22
vs 26
btm 37%
First military
35:41
vs 16:18
btm 1%
▼
Slow Feudal Age at 15:19 — slower than 98% of analysed players on Yucatan
▼
Slow Castle Age at 29:27 — slower than 97% of analysed players on Yucatan
▼
First military only at 35:41 (Longbowman) — later than 99% of analysed players on Yucatan
▲
Town centers almost never idle — 20s across the first 29:27
诺
C
Feudal Age
12:52
vs 11:18
btm 16%
Castle Age
22:03
vs 18:48
btm 23%
Imperial Age
36:39
vs 37:03
top 47%
eAPM
23
vs 26
btm 41%
First military
29:25
vs 16:18
btm 6%
▼
Slow Feudal Age at 12:52 — slower than 84% of analysed players on Yucatan
▼
Slow Castle Age at 22:03 — slower than 77% of analysed players on Yucatan
▼
First military only at 29:25 (Mangonel) — later than 94% of analysed players on Yucatan
Soulslayer
D
Feudal Age
12:37
vs 11:18
btm 19%
Castle Age
21:43
vs 18:48
btm 25%
Imperial Age
40:27
vs 37:03
btm 27%
eAPM
19
vs 26
btm 28%
First military
29:20
vs 16:18
btm 6%
▼
Slow Feudal Age at 12:37 — slower than 81% of analysed players on Yucatan
▼
Slow Castle Age at 21:43 — slower than 75% of analysed players on Yucatan
▼
Loom never researched — one lost villager costs more
▼
First military only at 29:20 (Elephant Archer) — later than 94% of analysed players on Yucatan
▼
Town centers idle 6:00 of the first 21:43 — keep villagers queued
Kingslayers_
A
Feudal Age
12:38
vs 11:18
btm 19%
Castle Age
17:21
vs 18:48
top 33%
Imperial Age
30:59
vs 37:03
top 8%
eAPM
40
vs 26
top 20%
First military
34:16
vs 16:18
btm 2%
▼
Slow Feudal Age at 12:38 — slower than 81% of analysed players on Yucatan
▲
Fast Imperial Age at 30:59 — faster than 92% of analysed players on Yucatan
▲
High eAPM (40) — top quarter of analysed players
▼
First military only at 34:16 (Ballista Elephant) — later than 98% of analysed players on Yucatan
▲
Town centers almost never idle — 20s across the first 17:21
woojt92
D
Feudal Age
14:56
vs 11:18
btm 3%
Castle Age
28:06
vs 18:48
btm 4%
Imperial Age
33:37
vs 37:03
top 22%
eAPM
18
vs 26
btm 25%
First military
29:41
vs 16:18
btm 6%
▼
Slow Feudal Age at 14:56 — slower than 97% of analysed players on Yucatan
▼
Slow Castle Age at 28:06 — slower than 96% of analysed players on Yucatan
▲
Fast Imperial Age at 33:37 — faster than 78% of analysed players on Yucatan
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 29:41 (Samurai) — later than 94% of analysed players on Yucatan
▲
Town centers almost never idle — 12s across the first 28:06
Jordione
C
Feudal Age
13:17
vs 11:18
btm 11%
Castle Age
17:52
vs 18:48
top 40%
Imperial Age
39:27
vs 37:03
btm 32%
eAPM
23
vs 26
btm 41%
First military
23:06
vs 16:18
btm 17%
▼
Slow Feudal Age at 13:17 — slower than 89% of analysed players on Yucatan
▼
Loom after the Feudal click (41:25) — usually safest before it
▲
Town centers almost never idle — 8s across the first 17:52
Tormented Flexer
C
Feudal Age
12:33
vs 11:18
btm 20%
Castle Age
19:07
vs 18:48
btm 47%
Imperial Age
40:28
vs 37:03
btm 26%
eAPM
29
vs 26
top 42%
First military
22:22
vs 16:18
btm 20%
▼
Slow Feudal Age at 12:33 — slower than 80% of analysed players on Yucatan
▼
Loom after the Feudal click (19:15) — usually safest before it
▲
Town centers almost never idle — 9s across the first 19:07