Arabia
503188747Analyzed2v2 RM
·
1mo ago on Aug 30, 2026·
43m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Viejo
60 units ordered
Conquistador25
Battering Ram12
Archer10
Missionary6
Bombard Cannon4
Scorpion2
Capped Ram1
First military 12:16 — Archer
Xswan8
99 units ordered
Flemish Militia64
Coustillier13
Archer8
Trebuchet7
Crossbowman5
Monk2
First military 12:58 — Flemish Militia
MultiFrugtJuice
46 units ordered
Archer14
Man-at-Arms11
Scout Cavalry9
Militia6
Monk3
War Elephant3
First military 14:24 — Militia
AdolfH
0 units ordered
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Viejo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Skirmisher
+3
Xswan8’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
MultiFrugtJuice’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9