Arabia
503188747Analyzed2v2 RM
·
1mo ago on Aug 30, 2026·
43m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,648 analysed team-game players on Arabia.
Viejo
B
Feudal Age
10:22
vs 10:18
btm 48%
Castle Age
22:01
vs 22:29
top 44%
Imperial Age
37:45
vs 39:59
top 32%
eAPM
16
vs 31
btm 12%
First military
11:41
vs 11:39
top 50%
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (42:43) — usually safest before it
▼
~4 minutes with no villager queued before Castle Age — likely idle Town Center
Xswan8
C
Feudal Age
11:58
vs 10:18
btm 15%
Castle Age
22:11
vs 22:29
top 46%
Imperial Age
34:53
vs 39:59
top 13%
eAPM
11
vs 31
btm 5%
First military
12:44
vs 11:39
btm 39%
▼
Slow Feudal Age at 11:58 — slower than 85% of analysed players on Arabia
▲
Fast Imperial Age at 34:53 — faster than 87% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
~10 minutes with no villager queued before Castle Age — likely idle Town Center
MultiFrugtJuice
D
Feudal Age
13:28
vs 10:18
btm 5%
Castle Age
26:51
vs 22:29
btm 11%
Imperial Age
38:49
vs 39:59
top 41%
eAPM
9
vs 31
btm 3%
First military
14:03
vs 11:39
btm 31%
▼
Slow Feudal Age at 13:28 — slower than 95% of analysed players on Arabia
▼
Slow Castle Age at 26:51 — slower than 89% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
~11 minutes with no villager queued before Castle Age — likely idle Town Center
AdolfH
C
Feudal Age
10:59
vs 10:18
btm 33%
Castle Age
20:46
vs 22:29
top 29%
Imperial Age
—
vs 39:59
btm 0%
eAPM
9
vs 31
btm 3%
▲
Fast Castle Age at 20:46 — faster than 71% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more