AoeStats
← 从不压堡之人

Arena

509050786Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 49m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1386
+10
🇨🇦 Varangians · Canada
1303
+13
🇨🇳 Persians · China
1297
+13
🇨🇳 Bohemians · China
1279
+14
🇨🇳 Koreans · China
1402
-18
🇨🇳 Saxons · China
1265
-14
1195
-11
🇨🇳 Spanish · China
1086
-7
Player eAPM Actions Feudal Castle Imperial Opening
49 2,387 11:09 15:10 29:56 ⛏ Fast Castle
42 2,053 10:28 14:34 29:37 ⛏ Fast Castle
36 1,742 9:20 13:31 29:40 ⛏ Fast Castle
34 1,686 11:37 15:36 29:36 ⛏ Fast Castle
33 1,595 11:18 15:31 28:32 ⛏ Fast Castle
32 1,562 10:13 14:43 30:29 ⛏ Fast Castle
27 1,329 10:01 13:39 28:12 ⛏ Fast Castle
21 1,054 8:39 13:06 26:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,460 18,050 23,125 3,550 68,185 85,289
27,865 24,085 14,245 1,810 68,005 74,710
27,630 21,370 12,635 4,950 66,585 83,216
33,065 9,100 16,935 3,450 62,550 67,806
19,780 22,303 12,260 2,525 56,868 70,614
19,095 23,305 11,065 1,625 55,090 81,395
14,910 17,900 13,405 980 47,195 57,879
6,350 6,440 4,740 2,155 19,685 20,747
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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