AoeStats
← 从不压堡之人

Arena

509048136Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 35m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1312
+13
🇵🇹 Goths · Portugal
1309
+13
🇭🇰 Saxons · Hong Kong SAR China
1294
+14
🇨🇳 Hindustanis · China
1293
+14
🇨🇳 Khmer · China
1422
-20
🇨🇳 Saxons · China
1279
-14
1207
-12
🇨🇳 Spanish · China
1094
-8
Player eAPM Actions Feudal Castle Imperial Opening
55 1,956 11:03 15:17 29:27 ⛏ Fast Castle
42 1,483 11:13 15:22 30:10 ⛏ Fast Castle
39 1,404 9:43 15:46 33:39 ⛏ Fast Castle
35 1,243 11:14 14:48 29:31 ⛏ Fast Castle
32 1,149 10:59 14:50 28:50 ⛏ Fast Castle
29 1,047 9:44 12:49 25:45 ⛏ Fast Castle
25 885 10:04 13:41 28:23 ⛏ Fast Castle
23 807 11:11 14:57 31:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,030 17,758 9,825 3,280 49,893 59,383
19,305 11,395 8,760 2,930 42,390 53,409
18,280 13,660 7,925 2,350 42,215 47,990
16,700 14,868 7,150 950 39,668 50,593
21,980 9,044 6,920 950 38,894 42,061
16,720 9,755 4,140 3,700 34,315 41,295
12,665 12,063 4,790 2,315 31,833 36,328
11,725 10,115 2,315 2,880 27,035 32,306
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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