AoeStats
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Arena

509717344Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 60m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Portuguese · United States
965
+15
🇨🇳 Turks · China
959
+15
🇨🇱 Danes · Chile
935
+16
🇨🇱 Persians · Chile
919
+18
🇫🇷 Persians · France
964
-17
🇲🇽 Teutons · Mexico
950
-16
🇦🇷 Spanish · Argentina
940
-16
🇩🇪 Varangians · Germany
930
-15
Player eAPM Actions Feudal Castle Imperial Opening
59 3,532 11:20 15:16 33:49 ⛏ Fast Castle
46 2,751 10:53 17:19 35:23 ⛏ Fast Castle
43 2,586 9:46 18:13 46:51 ⛏ Fast Castle
35 2,117 9:00 17:09 30:47 ⛏ Fast Castle
33 2,008 12:08 17:18 27:24 ⛏ Fast Castle
23 1,382 10:41 18:36 30:32 ⛏ Fast Castle
22 1,320 11:24 19:12 32:07 ⛏ Fast Castle
19 1,119 9:57 15:44 31:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,995 35,480 13,525 2,900 92,900 97,552
40,685 28,034 15,430 6,475 90,624 94,565
44,030 17,515 20,865 5,300 87,710 104,971
31,025 15,935 22,405 3,450 72,815 87,177
29,905 15,765 19,175 2,900 67,745 71,018
17,595 8,380 8,995 2,320 37,290 51,913
14,075 14,154 4,200 1,905 34,334 43,098
12,790 8,068 7,790 1,400 30,048 35,398
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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