AoeStats
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Fortress

509602770Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 36m 54s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1505
+16
🇨🇳 Lithuanians · China
1480
+17
🇹🇼 Turks · Taiwan
1463
+18
🇨🇳 Varangians · China
1384
+22
🇹🇷 Burgundians · Türkiye
1549
-20
🇨🇭 Danes · Switzerland
1519
-19
🇫🇷 Khmer · France
1487
-17
🇹🇷 Bulgarians · Türkiye
1472
-17
Player eAPM Actions Feudal Castle Imperial Opening
48 1,788 7:40 11:55 21:37 ⛏ Fast Castle
43 1,584 8:16 12:10 28:15 ⛏ Fast Castle
33 1,234 6:17 12:31 32:03 ⛏ Fast Castle
29 1,085 7:20 11:35 28:28 ⛏ Fast Castle
29 1,085 6:01 11:05 35:22 ⛏ Fast Castle
27 993 7:24 10:45 24:25 ⛏ Fast Castle
25 931 7:44 11:38 25:44 ⛏ Fast Castle
25 916 9:13 12:50 28:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,590 14,035 20,845 1,150 63,620 71,822
19,205 16,325 9,560 4,645 49,735 55,142
24,720 10,960 11,785 825 48,290 50,495
21,875 11,100 8,855 3,245 45,075 57,049
13,165 16,078 8,230 1,110 38,583 44,016
16,330 12,320 4,565 1,020 34,235 38,510
13,750 10,270 5,965 1,625 31,610 33,709
12,965 8,750 3,770 1,735 27,220 29,482
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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