AoeStats
← Agus Talleres 2

Yucatan

510472972Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 45m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Khitans · Hong Kong SAR China
1221
+16
1188
+17
🇨🇦 Georgians · Canada
1181
+18
🇦🇺 Chinese · Australia
1175
+18
🇦🇷 Magyars · Argentina
1415
-25
🇦🇷 Danes · Argentina
1304
-21
🇦🇷 Persians · Argentina
1079
-12
🇺🇾 Khmer · Uruguay
1070
-11
Player eAPM Actions Feudal Castle Imperial Opening
63 2,871 10:39 14:22 36:15 ⛏ Fast Castle
51 2,336 9:02 18:39 — ⚔ Scout Rush
35 1,577 8:52 20:42 39:07 ⚔ Scout Rush
32 1,437 10:13 16:26 38:46 ⚔ Archer Rush
25 1,157 12:12 16:02 38:57 ⛏ Fast Castle
24 1,107 10:38 14:53 34:17 ⛏ Fast Castle
22 1,005 10:20 21:15 — ⚔ Scout Rush
21 963 10:47 15:32 33:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,065 11,260 11,710 5,130 51,165 57,675
22,250 13,150 10,930 1,100 47,430 72,407
15,850 11,424 5,320 985 33,579 37,781
18,220 5,375 6,310 1,460 31,365 34,722
10,560 11,949 3,880 2,715 29,104 35,008
10,940 9,805 7,605 105 28,455 45,135
9,525 8,745 5,100 1,500 24,870 30,075
10,445 8,108 3,965 200 22,718 29,960
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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