AoeStats
← BoBo鸡之印第安走地鸡

Black Forest

510811850Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 51m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saracens · United States
1044
+13
🇪🇸 Italians · Spain
1032
+13
🇺🇸 Khmer · United States
932
+18
877
+19
🇬🇧 Bengalis · United Kingdom
1026
-18
🇹🇷 Varangians · Türkiye
988
-17
🇹🇷 Danes · Türkiye
957
-15
🇹🇷 Turks · Türkiye
906
-13
Player eAPM Actions Feudal Castle Imperial Opening
26 1,345 11:21 16:10 28:21 ⛏ Fast Castle
20 1,031 11:26 18:48 34:41 ⛏ Fast Castle
20 1,045 11:57 16:36 27:48 ⛏ Fast Castle
19 1,004 13:06 17:52 32:51 ⛏ Fast Castle
18 907 13:47 18:35 35:13 ⛏ Fast Castle
17 863 11:03 16:28 30:40 ⛏ Fast Castle
13 674 11:11 14:26 30:25 ⛏ Fast Castle
12 611 12:36 20:39 33:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,360 31,310 21,400 2,385 87,455 102,552
26,535 21,482 18,265 3,080 69,362 76,800
29,710 23,485 14,115 1,650 68,960 83,388
22,260 28,985 12,125 2,900 66,270 77,639
27,115 18,345 16,200 2,980 64,640 73,352
23,690 12,524 12,285 2,165 50,664 60,262
9,700 19,410 14,195 2,880 46,185 58,172
20,490 14,538 8,290 1,830 45,148 55,906
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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