Arabia
509509039Analyzed2v2 RM
·
3d ago on Sep 27, 2026·
47m 51s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
CassianPrime
75 units ordered
Hearth Troop24
Skirmisher12
Mounted Crossbowman12
Elite Skirmisher9
Battering Ram6
Pikeman5
Trebuchet3
Spearman2
Mangonel2
First military 16:55 — Spearman
iamthemikey.hardy
106 units ordered
Elite Skirmisher68
Skirmisher21
Crossbowman10
Spearman3
Archer3
Monk1
First military 12:10 — Spearman
Kyriokes
128 units ordered
Steppe Lancer83
Battering Ram16
Scout Cavalry13
Knight11
Mangonel5
First military 13:40 — Scout Cavalry
Invisible
85 units ordered
Crossbowman50
Archer26
Skirmisher2
Battering Ram2
Mangonel2
Arbalester2
Monk1
First military 12:25 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
CassianPrime’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
iamthemikey.hardy’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Kyriokes’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
Invisible’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3