Arabia
508774774Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
55m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
HR Pinkman
303 units ordered
Elite Skirmisher214
Mounted Crossbowman50
Archer12
Hearth Troop9
Trebuchet9
Mangonel8
Skirmisher1
First military 11:17 — Archer
HR AboKeiTo
316 units ordered
Elite Skirmisher200
Mounted Crossbowman54
Skirmisher14
Onager13
Trebuchet8
Mangonel7
Monk6
Militia4
Jomsviking4
Archer3
Man-at-Arms1
Battering Ram1
Siege Onager1
First military 7:36 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
HR Pinkman’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
HR AboKeiTo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3