AoeStats
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Arena

508824327Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 34m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Ethiopians · United Kingdom
1604
+9
1482
+14
🇹🇼 Gurjaras · Taiwan
1467
+14
🇹🇼 Danes · Taiwan
1425
+17
🇩🇪 Teutons · Germany
1466
-15
🇨🇿 Koreans · Czechia
1433
-13
🇨🇳 Persians · China
1418
-13
🇳🇱 Danes · Netherlands
1415
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 1,792 10:59 14:33 31:48 ⛏ Fast Castle
40 1,388 9:12 13:17 34:05 ⛏ Fast Castle
36 1,240 10:36 14:37 27:33 ⛏ Fast Castle
33 1,155 9:33 13:38 28:58 ⛏ Fast Castle
30 1,046 9:48 13:43 — ⛏ Fast Castle
28 992 11:44 16:25 — ⛏ Fast Castle
24 822 11:04 15:20 29:25 ⛏ Fast Castle
24 854 10:01 13:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,525 14,105 9,160 1,050 49,840 53,389
13,720 22,000 5,445 1,800 42,965 49,183
17,600 12,580 4,700 2,280 37,160 40,689
13,790 8,900 3,600 1,680 27,970 33,602
10,650 9,610 6,045 100 26,405 29,583
12,635 8,580 2,875 1,160 25,250 27,665
7,955 5,201 6,415 200 19,771 20,874
4,240 2,003 465 650 7,358 8,574
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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