AoeStats
← 飞翔的圣光

Arena

510460693Analyzed
4v4 RM · 12h ago on Oct 1, 2026· 42m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Britons · Russia
1184
+16
1130
+18
1125
+18
🇨🇳 Franks · China
1088
+20
🇫🇷 Bohemians · France
1216
-20
🇺🇸 Burgundians · United States
1196
-19
🇲🇽 Saxons · Mexico
1162
-17
🇨🇳 Aztecs · China
1134
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 2,443 10:10 14:02 39:01 ⛏ Fast Castle
45 1,915 10:48 15:34 29:15 ⛏ Fast Castle
41 1,734 12:04 16:00 29:01 ⛏ Fast Castle
30 1,292 10:48 15:17 25:18 ⛏ Fast Castle
29 1,248 11:13 15:37 32:49 ⛏ Fast Castle
24 1,009 10:56 14:56 33:19 ⛏ Fast Castle
23 969 10:59 15:03 33:17 ⛏ Fast Castle
19 823 11:24 16:36 35:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,685 12,180 13,745 950 51,560 55,922
22,585 9,205 12,110 850 44,750 47,427
15,210 12,785 11,740 950 40,685 41,579
12,130 16,470 9,050 2,200 39,850 47,678
11,050 11,655 8,445 2,210 33,360 36,432
13,150 10,850 4,465 1,200 29,665 35,359
11,595 8,156 2,265 920 22,936 26,301
6,365 4,170 2,165 750 13,450 15,067
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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