AoeStats
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Fortress

509326047Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 40m 42s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
1616
+13
🇩🇪 Hindustanis · Germany
1517
+17
🇪🇨 Bohemians · Ecuador
1473
+19
🇨🇱 Chinese · Chile
1404
+21
🇦🇷 Saxons · Argentina
1616
-21
🇨🇳 Khmer · China
1550
-18
🇦🇺 Poles · Australia
1496
-16
🇨🇳 Ethiopians · China
1474
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 1,996 7:01 11:01 — ⛏ Fast Castle
44 1,810 7:30 11:06 30:17 ⛏ Fast Castle
43 1,743 7:35 11:24 27:47 ⛏ Fast Castle
30 1,223 6:58 11:08 24:04 ⛏ Fast Castle
29 1,181 6:50 9:59 24:16 ⛏ Fast Castle
29 1,198 7:54 11:43 25:30 ⛏ Fast Castle
26 1,073 6:51 10:40 26:08 ⛏ Fast Castle
19 774 6:48 11:14 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,160 16,825 17,840 1,975 68,800 69,627
29,610 13,525 18,530 3,100 64,765 69,492
30,645 14,840 12,275 1,715 59,475 63,228
22,285 20,045 5,360 4,300 51,990 67,819
18,500 17,675 8,765 2,250 47,190 49,692
29,340 8,755 4,545 1,770 44,410 45,337
13,275 15,710 11,755 1,055 41,795 46,585
7,070 10,480 2,585 735 20,870 23,443
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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