AoeStats
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Arena

509143506Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 44m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Gurjaras · Argentina
1586
+15
🇲🇽 Khmer · Mexico
1519
+18
🇩🇪 Saxons · Germany
1434
+21
🇨🇳 Franks · China
1424
+22
🇹🇷 Bohemians · Türkiye
1591
-20
🇩🇪 Sicilians · Germany
1557
-19
🇩🇪 Danes · Germany
1556
-19
🇩🇪 Britons · Germany
1527
-18
Player eAPM Actions Feudal Castle Imperial Opening
55 2,445 9:40 13:31 28:21 ⛏ Fast Castle
54 2,421 8:33 20:36 38:14 ⚔ M@A into Towers FC
50 2,233 10:17 14:03 27:56 ⛏ Fast Castle
50 2,251 10:29 14:28 30:02 ⚔ FC into Scouts
45 2,024 10:20 14:25 29:50 ⛏ Fast Castle
39 1,757 10:38 14:13 — ⛏ Fast Castle
31 1,402 9:56 14:35 30:32 ⛏ Fast Castle
28 1,234 11:53 14:51 35:14 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
33,175 14,300 25,295 2,350 75,120 80,798
28,710 18,510 16,890 5,025 69,135 73,542
31,610 16,805 13,675 2,800 64,890 68,790
27,855 21,040 6,115 2,675 57,685 73,572
16,555 19,930 8,400 950 45,835 53,855
17,170 17,089 5,970 1,425 41,654 46,101
13,555 10,756 9,295 2,100 35,706 38,426
9,600 9,685 3,325 3,070 25,680 28,771
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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