Oasis
510215252Analyzed4v4 RM
·
2d ago on Sep 30, 2026·
52m 51s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
songshu512
D
Feudal Age
14:31
vs 10:44
btm 3%
Castle Age
24:57
vs 20:42
btm 15%
Imperial Age
38:14
vs 36:44
btm 38%
eAPM
16
vs 31
btm 12%
First military
31:04
vs 13:39
btm 3%
▼
Slow Feudal Age at 14:31 — slower than 97% of analysed players on Oasis
▼
Slow Castle Age at 24:57 — slower than 85% of analysed players on Oasis
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 31:04 (Scorpion) — later than 97% of analysed players on Oasis
▲
Town centers almost never idle — 28s across the first 24:57
thefriend
D
Feudal Age
12:44
vs 10:44
btm 11%
Castle Age
21:21
vs 20:42
btm 44%
Imperial Age
37:21
vs 36:44
btm 45%
eAPM
10
vs 31
btm 4%
First military
21:59
vs 13:39
btm 17%
▼
Slow Feudal Age at 12:44 — slower than 89% of analysed players on Oasis
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:16 of the first 21:21 — keep villagers queued
Althair
D
Feudal Age
12:23
vs 10:44
btm 15%
Castle Age
27:56
vs 20:42
btm 5%
Imperial Age
—
vs 36:44
btm 0%
eAPM
20
vs 31
btm 22%
First military
16:21
vs 13:39
btm 38%
▼
Slow Feudal Age at 12:23 — slower than 85% of analysed players on Oasis
▼
Slow Castle Age at 27:56 — slower than 95% of analysed players on Oasis
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 9:46 of the first 27:56 — keep villagers queued
Smech4118
C
Feudal Age
10:14
vs 10:44
top 36%
Castle Age
21:43
vs 20:42
btm 40%
Imperial Age
37:03
vs 36:44
btm 47%
eAPM
14
vs 31
btm 9%
First military
12:19
vs 13:39
top 42%
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 28s across the first 21:43
godnah
D
Feudal Age
11:43
vs 10:44
btm 25%
Castle Age
24:31
vs 20:42
btm 17%
Imperial Age
39:45
vs 36:44
btm 28%
eAPM
25
vs 31
btm 34%
First military
25:40
vs 13:39
btm 9%
▼
Slow Feudal Age at 11:43 — slower than 75% of analysed players on Oasis
▼
Slow Castle Age at 24:31 — slower than 83% of analysed players on Oasis
▼
First military only at 25:40 (Spearman) — later than 91% of analysed players on Oasis
TwoMazatl
D
Feudal Age
16:16
vs 10:44
btm 1%
Castle Age
26:38
vs 20:42
btm 8%
Imperial Age
37:44
vs 36:44
btm 42%
eAPM
11
vs 31
btm 5%
First military
14:14
vs 13:39
btm 47%
▼
Slow Feudal Age at 16:16 — slower than 99% of analysed players on Oasis
▼
Slow Castle Age at 26:38 — slower than 92% of analysed players on Oasis
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 3:34 of the first 26:38 — keep villagers queued
DarkMatrix
D
Feudal Age
12:35
vs 10:44
btm 13%
Castle Age
24:08
vs 20:42
btm 20%
Imperial Age
38:44
vs 36:44
btm 35%
eAPM
17
vs 31
btm 16%
First military
24:00
vs 13:39
btm 12%
▼
Slow Feudal Age at 12:35 — slower than 87% of analysed players on Oasis
▼
Slow Castle Age at 24:08 — slower than 80% of analysed players on Oasis
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 24:00 (Spearman) — later than 88% of analysed players on Oasis
▲
Town centers almost never idle — 34s across the first 24:08
6X_Kanna_X6
D
Feudal Age
13:28
vs 10:44
btm 6%
Castle Age
19:58
vs 20:42
top 43%
Imperial Age
44:18
vs 36:44
btm 10%
eAPM
16
vs 31
btm 12%
First military
27:38
vs 13:39
btm 6%
▼
Slow Feudal Age at 13:28 — slower than 94% of analysed players on Oasis
▼
Slow Imperial Age at 44:18 — slower than 90% of analysed players on Oasis
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 27:38 (Monk) — later than 94% of analysed players on Oasis
▲
Town centers almost never idle — 33s across the first 19:58