AoeStats
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Nomad

508731731Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 42m 13s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Italians · Türkiye
1114
+13
🇹🇷 Varangians · Türkiye
1079
+14
🇹🇷 Danes · Türkiye
1059
+15
🇹🇷 Dravidians · Türkiye
1045
+15
🇪🇸 Franks · Spain
1088
-17
🇵🇰 Celts · Pakistan
1033
-14
🇮🇪 Goths · Ireland
1031
-14
🇩🇪 Spanish · Germany
983
-12
Player eAPM Actions Feudal Castle Imperial Opening
36 1,502 14:13 22:13 — ⛏ Fish Boom FC
29 1,206 19:20 25:36 39:36 ⛏ Fish Boom into Galleys FC
25 1,060 14:14 22:14 42:03 ⛏ Fish Boom FC
22 938 15:06 19:57 37:12 ⛏ Fish Boom into Galleys FC
21 889 17:28 22:16 36:44 ⛏ Fish Boom FC
19 782 15:57 24:45 — ⛏ Fish Boom FC
17 716 16:16 21:15 37:20 ⛏ Fish Boom FC into Galleys
15 620 18:18 24:18 —

Resources

Player Food Wood Gold Stone Spent Collected
21,105 11,895 16,520 950 50,470 53,814
13,910 14,145 5,670 2,000 35,725 35,939
13,155 13,260 6,355 1,700 34,470 39,871
13,730 12,185 6,230 1,700 33,845 34,974
12,705 12,125 4,415 1,600 30,845 32,868
14,085 7,526 4,440 2,350 28,401 33,362
9,805 7,608 1,415 2,365 21,193 22,233
6,850 8,570 2,030 2,550 20,000 20,487
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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