AoeStats
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Lombardia

508724350Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 54m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Danes · Türkiye
1154
+14
🇹🇷 Varangians · Türkiye
1131
+15
🇹🇷 Chinese · Türkiye
1009
+20
🇹🇷 Franks · Türkiye
908
+23
🇹🇷 Hindustanis · Türkiye
1134
-20
🇹🇷 Bulgarians · Türkiye
1097
-18
🇹🇷 Mongols · Türkiye
1076
-17
🇹🇷 Poles · Türkiye
1062
-17
Player eAPM Actions Feudal Castle Imperial Opening
43 2,324 11:18 16:59 40:54 ⛏ Fast Castle
41 2,211 10:44 15:03 33:16 ⛏ Fast Castle
40 2,196 11:16 15:14 43:02 ⛏ Fast Castle
23 1,246 13:43 18:16 44:34 ⛏ Fast Castle
22 1,187 12:18 20:21 41:05 ⛏ Fast Castle
20 1,082 10:06 22:54 39:47 ⚔ Scout Rush
18 982 10:51 17:24 34:43 ⛏ Fast Castle
11 595 11:56 19:18 36:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,545 27,761 18,085 2,950 82,341 93,042
35,790 20,872 16,035 4,215 76,912 102,314
32,095 11,516 14,845 2,850 61,306 67,163
23,750 14,976 14,195 3,310 56,231 66,715
21,955 15,010 14,360 2,150 53,475 76,056
19,235 19,257 11,575 3,380 53,447 58,314
17,845 19,882 11,400 1,660 50,787 68,723
16,400 6,923 9,945 750 34,018 41,936
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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