AoeStats
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Nomad

510310194Analyzed
4v4 RM · 23h ago on Sep 30, 2026· 39m 40s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Japanese · Vietnam
1837
+5
🇨🇳 Magyars · China
1665
+10
🇨🇳 Burmese · China
1613
+11
🇻🇳 Spanish · Vietnam
1598
+12
1551
-10
🇹🇼 Saracens · Taiwan
1530
-10
🇹🇼 Khmer · Taiwan
1529
-10
🇹🇼 Danes · Taiwan
1489
-8
Player eAPM Actions Feudal Castle Imperial Opening
64 2,532 13:02 19:11 34:42 ⛏ Fish Boom into Fire Galleys FC
49 1,940 13:23 20:44 34:56 ⛏ Fish Boom into Fire Galleys FC
48 1,918 14:24 24:51 — ⛏ Fish Boom into Fire Galleys FC into Galleys
44 1,749 14:25 19:45 — ⛏ Fish Boom FC
38 1,520 13:42 17:50 32:56 ⛏ Fish Boom FC into Galleys
36 1,414 14:25 17:57 33:27 ⛏ Fish Boom FC
31 1,222 12:43 18:22 — ⛏ Fish Boom FC
30 1,195 13:30 16:38 34:30 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
20,150 12,915 8,620 5,050 46,735 49,684
24,470 10,155 7,920 1,155 43,700 46,696
14,485 12,125 9,055 3,550 39,215 40,827
13,675 14,392 8,120 1,075 37,262 40,853
12,710 12,455 6,995 2,350 34,510 37,215
13,505 11,995 4,195 2,555 32,250 33,003
8,870 9,876 4,320 950 24,016 26,217
8,320 10,736 2,590 1,615 23,261 26,189
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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