AoeStats
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Baltic

510382590Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 27m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Chinese · Switzerland
1131
+13
🇨🇭 Danes · Switzerland
1118
+14
🇨🇭 Khmer · Switzerland
1107
+14
🇩🇰 Varangians · Denmark
1095
+15
🇧🇾 Dravidians · Belarus
1114
-16
🇪🇸 Italians · Spain
1096
-15
🇳🇱 Spanish · Netherlands
1061
-14
🇭🇺 Bohemians · Hungary
1002
-11
Player eAPM Actions Feudal Castle Imperial Opening
33 917 12:13 26:09 — ⛏ Fish Boom into Fire Galleys into Galleys FC
27 751 10:19 14:07 — ⛏ Fast Castle
24 657 10:57 — — ⛏ Fish Boom into Galleys into Fire Galleys
24 671 13:21 26:20 — ⚔ Fish Boom into Archers
23 634 12:02 17:12 — ⛏ Fast Castle
20 558 12:44 20:11 — ⛏ Fast Castle
17 464 11:54 19:11 — ⛏ Fish Boom FC
13 362 11:57 19:04 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
5,700 8,620 1,290 100 15,710 18,852
6,485 5,481 1,595 855 14,416 15,112
6,630 3,085 2,195 100 12,010 13,078
3,960 4,950 1,650 850 11,410 12,175
4,675 4,962 685 255 10,577 13,607
5,325 3,080 580 750 9,735 13,139
2,895 3,497 490 140 7,022 8,847
3,240 2,355 570 475 6,640 8,211
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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