Arabia
506020515Analyzed2v2 RM
·
19d ago on Sep 12, 2026·
35m 8s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,576 analysed team-game players on Arabia.
Palomo Usuriaga
A
Feudal Age
9:16
vs 10:19
top 17%
Castle Age
23:49
vs 22:29
btm 33%
Imperial Age
—
vs 39:59
btm 0%
eAPM
51
vs 31
top 16%
First military
10:25
vs 11:40
top 27%
▲
Fast Feudal Age at 9:16 — faster than 83% of analysed players on Arabia
▲
High eAPM (51) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 23:49
Mono
B
Feudal Age
9:44
vs 10:19
top 33%
Castle Age
24:08
vs 22:29
btm 30%
Imperial Age
—
vs 39:59
btm 0%
eAPM
41
vs 31
top 30%
First military
10:36
vs 11:40
top 31%
▼
Town centers idle 4:18 of the first 24:08 — keep villagers queued
OldGoldWhiteCardinal
A
Feudal Age
8:53
vs 10:19
top 7%
Castle Age
21:41
vs 22:29
top 40%
Imperial Age
—
vs 39:59
btm 0%
eAPM
36
vs 31
top 41%
First military
9:38
vs 11:40
top 11%
▲
Fast Feudal Age at 8:53 — faster than 93% of analysed players on Arabia
▲
Early military at 9:38 (Scout Cavalry) — earlier than 89% of analysed players on Arabia
MzTm | Monito Monito
S
Feudal Age
11:00
vs 10:19
btm 32%
Castle Age
14:56
vs 22:29
top 1%
Imperial Age
—
vs 39:59
btm 0%
eAPM
68
vs 31
top 4%
First military
15:50
vs 11:40
btm 24%
▲
Fast Castle Age at 14:56 — faster than 99% of analysed players on Arabia
▲
High eAPM (68) — top quarter of analysed players
▲
Town centers almost never idle — 3s across the first 14:55