Arena
505737100Analyzed2v2 RM
·
20d ago on Sep 10, 2026·
59m 27s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
WarioTime™
D
Feudal Age
16:02
vs 10:55
btm 1%
Castle Age
22:16
vs 16:03
btm 9%
Imperial Age
—
vs 32:17
btm 0%
eAPM
28
vs 27
top 47%
First military
23:10
vs 18:52
btm 25%
▼
Slow Feudal Age at 16:02 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 22:16 — slower than 91% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
BigMaster62
C
Feudal Age
10:18
vs 10:55
top 23%
Castle Age
24:15
vs 16:03
btm 5%
Imperial Age
38:00
vs 32:17
btm 15%
eAPM
21
vs 27
btm 31%
First military
11:38
vs 18:52
top 3%
▲
Fast Feudal Age at 10:18 — faster than 77% of analysed players on Arena
▼
Slow Castle Age at 24:15 — slower than 95% of analysed players on Arena
▼
Slow Imperial Age at 38:00 — slower than 85% of analysed players on Arena
▲
Early military at 11:38 (Scout Cavalry) — earlier than 97% of analysed players on Arena
Niko
C
Feudal Age
10:19
vs 10:55
top 23%
Castle Age
23:35
vs 16:03
btm 6%
Imperial Age
33:37
vs 32:17
btm 39%
eAPM
16
vs 27
btm 16%
First military
16:41
vs 18:52
top 30%
▲
Fast Feudal Age at 10:19 — faster than 77% of analysed players on Arena
▼
Slow Castle Age at 23:35 — slower than 94% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
THYMA
D
Feudal Age
10:51
vs 10:55
top 46%
Castle Age
21:20
vs 16:03
btm 12%
Imperial Age
35:01
vs 32:17
btm 29%
eAPM
13
vs 27
btm 9%
First military
15:26
vs 18:52
top 18%
▼
Slow Castle Age at 21:20 — slower than 88% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▲
Early military at 15:26 (Spearman) — earlier than 82% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 21:20