AoeStats
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Arena

508830967Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 33m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1427
+13
🇨🇳 Spanish · China
1405
+14
🇦🇺 Wu · Australia
1334
+17
🇧🇩 Celts · Bangladesh
1305
+18
🇭🇰 Varangians · Hong Kong SAR China
1422
-19
🇬🇧 Saxons · United Kingdom
1356
-15
🇨🇳 Byzantines · China
1336
-15
🇪🇸 Byzantines · Spain
1291
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 1,355 10:05 14:22 28:13 ⛏ Fast Castle
38 1,280 9:53 13:39 28:21 ⛏ Fast Castle
36 1,207 10:56 17:04 33:26 ⛏ Fast Castle
35 1,192 10:25 14:38 28:14 ⛏ Fast Castle
31 1,064 8:28 23:25 — ⚔ Towers into Archers
18 608 10:46 15:07 — ⛏ Fast Castle
18 594 11:25 16:26 — ⛏ Fast Castle
17 571 9:29 14:47 32:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,050 11,180 10,770 3,000 47,000 49,626
15,975 12,600 7,575 3,600 39,750 42,743
18,295 8,930 5,290 3,000 35,515 39,432
9,565 5,425 2,920 1,555 19,465 21,713
9,095 6,000 2,275 1,400 18,770 21,110
8,775 6,630 1,590 950 17,945 21,210
5,275 5,605 1,585 1,795 14,260 15,121
6,950 4,415 485 895 12,745 13,833
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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