AoeStats
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Black Forest

508828110Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 39m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Byzantines · China
1321
+15
🇹🇷 Mongols · Türkiye
1306
+16
🇻🇳 Persians · Vietnam
1261
+18
🇹🇼 Varangians · Taiwan
1257
+18
🇮🇳 Turks · India
1413
-22
🇨🇳 Persians · China
1395
-20
🇹🇼 Lithuanians · Taiwan
1220
-13
🇺🇸 Saxons · United States
1181
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 1,663 11:14 15:59 36:02 ⛏ Fast Castle
39 1,546 11:18 15:20 28:36 ⛏ Fast Castle
37 1,455 11:16 14:44 28:39 ⛏ Fast Castle
36 1,416 9:20 24:25 — ⚔ M@A into Towers FC
31 1,242 10:36 14:35 35:10 ⛏ Fast Castle
27 1,081 9:42 16:37 23:39 ⛏ Fast Castle
23 922 12:11 24:14 — ⚔ Skirmisher Rush
18 717 11:04 15:17 28:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,240 13,040 12,560 3,100 57,940 62,891
21,180 20,940 13,055 2,450 57,625 66,057
21,530 22,360 7,455 2,450 53,795 61,077
18,760 17,065 3,195 1,100 40,120 48,286
15,265 10,265 7,245 1,600 34,375 40,412
12,975 7,974 4,110 3,090 28,149 30,863
7,160 6,174 4,850 140 18,324 20,077
5,400 4,960 940 940 12,240 12,012
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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