Fortress
509787118Analyzed2v2 RM
·
3d ago on Sep 28, 2026·
50m 13s·
4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
jube
334 units ordered
Hussar236
Cavalier46
Knight34
Siege Ram13
Capped Ram3
Onager2
First military 26:29 — Knight
Malarkey
250 units ordered
Chu Ko Nu114
Fire Lancer68
Light Cavalry45
Militia9
Trebuchet8
Battering Ram4
Rocket Cart2
First military 14:15 — Chu Ko Nu
tg
206 units ordered
Elite Skirmisher77
Throwing Axeman55
Onager26
Cavalier25
Capped Ram7
Heavy Scorpion6
Scorpion4
Trebuchet3
Mangonel1
Monk1
Petard1
First military 14:10 — Throwing Axeman
[Massa] Edo
419 units ordered
Hand Cannoneer175
Genoese Crossbowman130
Light Cavalry89
Bombard Cannon23
Scout Cavalry2
First military 24:47 — Hand Cannoneer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
jube’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Malarkey’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
tg’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
[Massa] Edo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9