Arena
508801166Analyzed2v2 RM
·
7d ago on Sep 24, 2026·
55m 53s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
17Brunaska
234 units ordered
Arbalester161
Mameluke26
Crossbowman22
Archer11
Skirmisher5
Trebuchet4
Light Cavalry4
Monk1
First military 19:07 — Archer
Lord San
428 units ordered
Tiger Cavalry277
Elite Skirmisher75
Hussar60
Light Cavalry15
Cao Cao1
First military 27:06 — Tiger Cavalry
[Massa] Edo
342 units ordered
Longbowman240
Halberdier85
Trebuchet17
First military 17:49 — Longbowman
tg
394 units ordered
Varangian Guard132
Halberdier113
Elite Skirmisher70
Hearth Troop31
Battering Ram13
Siege Ram13
Capped Ram12
Trebuchet8
Monk2
First military 18:03 — Battering Ram
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
17Brunaska’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+2
beaten by
Skirmisher
+3
Lord San’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
[Massa] Edo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
tg’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3