AoeStats
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Arena

508780037Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 43m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Varangians · Argentina
896
+15
🇦🇷 Vietnamese · Argentina
891
+15
🇦🇷 Danes · Argentina
880
+16
🇨🇱 Poles · Chile
871
+16
🇨🇳 Burgundians · China
947
-19
🇺🇸 Teutons · United States
859
-15
🇺🇸 Persians · United States
848
-14
🇹🇼 Goths · Taiwan
847
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,436 12:00 15:59 28:42 ⛏ Fast Castle
31 1,322 11:12 15:15 31:53 ⛏ Fast Castle
30 1,299 12:49 17:01 36:09 ⚔ FC into Scouts
21 902 12:15 19:17 37:12 ⛏ Fast Castle
21 901 12:36 16:14 29:22 ⛏ Fast Castle
17 732 10:09 18:01 40:17 ⛏ Fast Castle
15 663 12:48 17:31 32:12 ⛏ Fast Castle
12 530 14:30 20:19 41:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,200 14,520 12,210 1,705 51,635 69,710
23,355 15,485 8,525 1,600 48,965 58,574
18,025 12,500 9,645 1,600 41,770 52,331
18,615 11,525 9,405 1,650 41,195 58,054
20,135 7,125 8,780 850 36,890 43,784
16,455 11,955 4,310 2,150 34,870 40,194
14,565 13,515 3,635 885 32,600 38,673
15,375 8,900 3,830 3,595 31,700 42,598
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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