AoeStats
← darador86

Black Forest

510466766Analyzed
4v4 RM · 3d ago on Oct 1, 2026· 22m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Huns · Argentina
675
+15
🇺🇸 Danes · United States
670
+15
🇵🇪 Bohemians · Peru
603
+18
🇲🇽 Georgians · Mexico
549
+20
🇲🇽 Byzantines · Mexico
761
-21
🇨🇴 Varangians · Colombia
741
-20
🇨🇳 Turks · China
669
-18
🇨🇴 Cumans · Colombia
446
-9
Player eAPM Actions Feudal Castle Imperial Opening
23 503 9:49 13:47 — ⛏ Fast Castle
20 449 12:30 — — ⛏ Fast Castle
16 355 10:54 18:58 — ⛏ Fast Castle
15 340 13:37 — — ⛏ Fast Castle
14 319 11:34 16:28 — ⛏ Fast Castle
13 289 10:14 16:08 — ⛏ Fast Castle
9 199 13:49 18:23 — ⛏ Fast Castle
4 94 19:32 — — ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
4,875 3,590 200 300 8,965 9,166
5,170 1,794 1,060 650 8,674 9,310
4,600 2,895 250 200 7,945 8,738
4,550 2,560 200 200 7,510 8,154
3,600 2,700 600 0 6,900 8,271
3,525 2,381 275 100 6,281 6,078
2,575 1,776 200 125 4,676 6,472
2,100 1,441 160 100 3,801 4,272
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.