AoeStats
← darador86

Lombardia

508994978Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 60m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
963
+12
🇦🇺 Japanese · Australia
937
+13
🇨🇳 Varangians · China
896
+14
🇵🇪 Turks · Peru
791
+19
🇦🇷 Wei · Argentina
1109
-24
🇦🇷 Varangians · Argentina
828
-13
🇺🇾 Danes · Uruguay
798
-12
🇦🇷 Huns · Argentina
706
-9
Player eAPM Actions Feudal Castle Imperial Opening
32 1,935 11:05 14:56 37:43 ⛏ Fast Castle
29 1,742 10:08 17:17 30:41 ⛏ Fast Castle
22 1,330 12:24 20:59 35:13
19 1,127 10:46 22:41 39:12 ⛏ Fast Castle
18 1,078 12:25 18:30 — ⛏ Fast Castle
17 1,035 12:14 20:36 52:11 ⛏ Fast Castle
13 810 10:48 17:38 40:45 ⚔ Archer Rush
13 775 12:44 17:56 23:01 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
30,140 28,625 20,080 7,310 86,155 118,423
32,820 21,855 15,885 3,040 73,600 101,521
27,070 20,475 18,540 2,370 68,455 74,563
30,025 14,535 16,835 1,605 63,000 75,529
31,820 10,081 12,505 2,150 56,556 67,927
15,510 13,670 13,155 1,495 43,830 62,416
21,560 8,885 9,200 850 40,495 42,576
13,190 10,645 6,130 2,380 32,345 39,122
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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