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Pilgrims

509950626Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 21m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Armenians · United States
1419
+12
🇬🇧 Saxons · United Kingdom
1390
+13
🇦🇷 Spanish · Argentina
1384
+14
🇪🇸 Varangians · Spain
1352
+16
🇩🇪 Magyars · Germany
1368
-15
🇨🇭 Celts · Switzerland
1361
-15
🇩🇪 Saxons · Germany
1310
-13
🇩🇪 Italians · Germany
1291
-12
Player eAPM Actions Feudal Castle Imperial Opening
36 767 9:32 19:11 — ⚔ Fish Boom into Scouts
28 608 12:11 — — ⛏ Fish Boom
27 578 11:41 — — ⛏ Fish Boom
25 538 11:02 16:27 — ⛏ Fish Boom into Galleys FC
23 506 11:00 15:35 — ⛏ Fish Boom FC
23 493 11:42 15:51 — ⚔ Fish Boom into Scouts FC
20 433 10:44 19:29 — ⛏ Fish Boom FC
9 198 10:24 21:12 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
4,995 3,659 1,060 855 10,569 10,647
4,225 5,038 850 215 10,328 10,201
4,260 4,135 1,400 200 9,995 9,575
3,525 4,315 840 100 8,780 10,848
2,950 4,155 790 325 8,220 8,103
4,030 3,205 400 100 7,735 8,012
1,990 3,583 295 100 5,968 7,618
1,670 2,391 50 100 4,211 4,848
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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