AoeStats
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Yucatan

510602904Analyzed
4v4 RM · 17h ago on Oct 1, 2026· 48m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1372
+15
🇩🇪 Britons · Germany
1366
+15
🇬🇧 Jurchens · United Kingdom
1306
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🇬🇧 Mongols · United Kingdom
1278
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🇨🇭 Danes · Switzerland
1402
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🇨🇭 Persians · Switzerland
1358
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🇨🇭 Franks · Switzerland
1332
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🇨🇭 Mongols · Switzerland
1312
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 2,695 11:03 14:55 35:40 ⛏ Fast Castle
49 2,404 10:39 15:39 33:26 ⛏ Fast Castle
46 2,250 9:42 13:42 40:49 ⛏ Fast Castle
40 1,940 9:30 19:26 33:46 ⚔ Scout Rush
39 1,910 8:06 16:11 36:10 ⛏ Fast Castle
35 1,693 10:03 16:18 37:53 ⛏ Fast Castle
27 1,304 10:02 13:47 26:39 ⛏ Fast Castle
27 1,291 9:13 14:34 39:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,100 20,675 20,415 1,790 75,980 78,512
23,390 20,030 16,445 2,700 62,565 70,736
28,785 10,315 21,710 850 61,660 72,668
20,955 22,868 12,010 3,800 59,633 85,638
25,160 18,511 11,885 2,800 58,356 68,163
28,990 12,436 10,785 3,885 56,096 60,946
26,655 11,774 13,085 1,645 53,159 56,140
19,425 20,645 7,275 2,750 50,095 62,673
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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