AoeStats
← xxzxg_Nono

Arena

510106740Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 69m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Poles · United States
1037
+16
🇨🇳 Magyars · China
1022
+16
1021
+16
🇨🇳 Chinese · China
1016
+17
🇵🇪 Tatars · Peru
1088
-19
🇨🇳 Saxons · China
1076
-18
🇹🇼 Varangians · Taiwan
1026
-16
🇺🇸 Hindustanis · United States
937
-12
Player eAPM Actions Feudal Castle Imperial Opening
56 3,889 10:32 14:44 33:50 ⛏ Fast Castle
38 2,619 10:37 15:02 29:56 ⛏ Fast Castle
33 2,277 12:10 18:18 32:12 ⚔ FC into Scouts
29 2,024 11:49 16:32 35:20 ⛏ Fast Castle
27 1,843 10:57 16:07 35:32 ⛏ Fast Castle
24 1,650 10:35 15:38 36:26 ⛏ Fast Castle
23 1,575 10:34 18:01 28:58 ⚔ FC into Archers
22 1,514 11:26 16:22 29:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,265 33,800 44,075 2,950 127,090 140,193
42,940 57,586 19,580 3,810 123,916 132,561
56,905 17,730 18,250 3,500 96,385 101,922
30,220 35,015 20,185 3,215 88,635 91,520
23,810 26,425 23,680 920 74,835 79,682
29,055 11,010 18,165 3,450 61,680 94,784
23,365 16,390 19,055 2,855 61,665 66,086
22,765 17,280 4,075 2,200 46,320 53,174
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.