AoeStats
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Arena

510152279Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 35m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Celts · Brazil
1118
+15
🇮🇹 Vietnamese · Italy
1112
+15
🇹🇷 Danes · Türkiye
1052
+18
🇹🇷 Huns · Türkiye
1031
+18
🇬🇧 Poles · United Kingdom
1135
-18
🇩🇪 Goths · Germany
1106
-17
🇳🇱 Bohemians · Netherlands
1091
-17
🇩🇪 Italians · Germany
1021
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 1,331 10:13 15:16 — ⛏ Fast Castle
31 1,078 10:28 14:27 23:59 ⛏ Fast Castle
28 995 11:04 15:29 27:51 ⛏ Fast Castle
27 943 13:59 18:53 — ⛏ Fast Castle
25 863 9:23 16:50 27:13 ⛏ Fast Castle
20 691 11:09 16:42 29:00 ⛏ Fast Castle
18 642 12:43 18:15 33:07 ⛏ Fast Castle
18 628 13:03 18:11 34:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,095 8,170 7,395 850 36,510 38,804
17,670 9,190 8,695 850 36,405 37,623
17,685 8,940 4,525 1,700 32,850 37,794
15,215 9,005 5,995 1,670 31,885 35,751
12,095 9,980 6,220 290 28,585 31,899
12,270 9,690 3,250 950 26,160 31,713
11,025 7,945 2,190 750 21,910 22,952
7,960 7,860 1,220 1,300 18,340 20,177
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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