AoeStats
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Fortress

509744351Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 65m 43s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
1163
+15
🇪🇨 Danes · Ecuador
1161
+15
🇧🇷 Poles · Brazil
1138
+16
🇮🇹 Celts · Italy
1132
+15
🇪🇸 Persians · Spain
1160
-17
🇻🇳 Saxons · Vietnam
1156
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🇧🇪 Malay · Belgium
1113
-14
🇺🇸 Lithuanians · United States
1092
-14
Player eAPM Actions Feudal Castle Imperial Opening
59 3,864 7:49 11:47 26:14 ⛏ Fast Castle
53 3,467 7:05 11:16 24:38 ⛏ Fast Castle
47 3,105 7:51 12:08 27:11 ⛏ Fast Castle
33 2,200 9:41 13:52 32:36 ⛏ Fast Castle
30 1,948 8:40 14:46 —
28 1,820 8:16 12:25 33:13 ⛏ Fast Castle
24 1,601 8:25 12:24 28:11 ⛏ Fast Castle
23 1,539 8:16 12:10 26:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,155 35,690 20,860 6,790 108,495 123,763
42,485 23,610 32,265 5,295 103,655 123,364
26,720 36,826 21,340 4,350 89,236 91,887
46,930 23,095 15,620 2,345 87,990 103,347
30,130 33,650 14,915 3,565 82,260 97,819
41,090 20,391 6,945 2,450 70,876 71,891
24,890 25,645 17,490 2,205 70,230 96,454
19,310 12,595 11,875 1,360 45,140 56,165
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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