AoeStats
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Arena

509224895Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 47m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇴 Cumans · Bolivia
1212
+15
🇧🇷 Teutons · Brazil
1187
+16
🇧🇷 Koreans · Brazil
1160
+17
🇮🇹 Vikings · Italy
1149
+19
🇩🇪 Italians · Germany
1213
-18
🇺🇸 Danes · United States
1205
-17
🇲🇽 Saxons · Mexico
1188
-17
🇨🇷 Chinese · Costa Rica
1142
-15
Player eAPM Actions Feudal Castle Imperial Opening
57 2,699 11:30 15:01 30:10 ⛏ Fast Castle
55 2,613 9:44 15:14 41:53 ⛏ Fast Castle
37 1,747 8:50 19:44 31:37 ⛏ Fast Castle
28 1,320 9:13 18:31 39:19 ⚔ M@A FC
28 1,339 8:56 28:05 — ⛏ Fast Castle
20 952 10:30 16:21 28:33 ⛏ Fast Castle
18 856 10:23 22:02 44:05 ⚔ Towers FC
18 851 10:57 15:10 33:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,130 18,480 14,135 5,150 69,895 81,056
25,415 14,088 6,750 3,750 50,003 62,349
19,265 17,825 9,235 2,555 48,880 56,388
17,755 16,963 9,560 1,760 46,038 52,536
17,735 13,690 10,925 1,560 43,910 58,189
14,425 15,260 8,275 2,595 40,555 49,915
13,320 14,830 5,580 3,400 37,130 39,022
5,575 5,941 575 2,135 14,226 14,281
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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