AoeStats
← Roelofzen

Arena

509420066Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 84m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Britons · Netherlands
1056
+14
🇨🇦 Italians · Canada
1043
+15
🇨🇳 Khmer · China
1036
+15
🇺🇸 Vikings · United States
1018
+16
🇩🇪 Varangians · Germany
1071
-17
🇩🇪 Goths · Germany
1028
-15
🇩🇪 Saxons · Germany
988
-14
🇮🇩 Huns · Indonesia
983
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 3,134 10:30 14:58 27:15 ⛏ Fast Castle
24 2,007 11:12 17:53 43:05 ⛏ Fast Castle
23 1,957 10:52 15:54 40:32 ⛏ Fast Castle
22 1,870 10:34 17:41 34:01 ⛏ Fast Castle
21 1,753 11:25 15:40 65:04 ⛏ Fast Castle
18 1,533 11:47 16:03 36:28 ⛏ Fast Castle
16 1,331 14:32 22:02 33:08 ⛏ Fast Castle
15 1,284 10:17 20:06 33:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
99,560 36,660 44,035 3,565 183,820 196,976
58,765 31,215 25,925 6,525 122,430 145,519
61,315 21,615 23,470 3,735 110,135 136,813
36,760 36,590 20,485 6,565 100,400 105,312
34,900 23,540 7,630 2,650 68,720 72,053
36,700 7,780 19,700 3,650 67,830 74,309
28,905 29,490 7,790 1,525 67,710 71,309
28,980 12,700 20,070 880 62,630 72,511
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.