AoeStats
← KangourouGarou

MegaRandom

509093118Analyzed
2v2 RM · 5d ago on Sep 25, 2026· 117m 25s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Bulgarians · Spain
925
+14
🇺🇸 Berbers · United States
895
+15
🇫🇷 Goths · France
882
-15
🇫🇷 Danes · France
880
-14
Compared against 147,812 analysed team-game players on MegaRandom.
Guignom D
Feudal Age 12:16 vs 11:14
btm 27%
Castle Age 19:42 vs 20:18
top 45%
Imperial Age 44:54 vs 37:21
btm 12%
eAPM 19 vs 28
btm 25%
First military 19:46 vs 14:32
btm 21%
▼ Slow Imperial Age at 44:54 — slower than 88% of analysed players on MegaRandom
▼ Low eAPM (19) — busier hands win idle time back
▲ Town centers almost never idle — 7s across the first 19:42
KangourouGarou A
Feudal Age 9:59 vs 11:14
top 20%
Castle Age 21:09 vs 20:18
btm 42%
Imperial Age 35:14 vs 37:21
top 34%
eAPM 31 vs 28
top 42%
First military 28:44 vs 14:32
btm 3%
▲ Fast Feudal Age at 9:59 — faster than 80% of analysed players on MegaRandom
▼ Loom after the Feudal click (8:02) — usually safest before it
▼ First military only at 28:44 (Spearman) — later than 97% of analysed players on MegaRandom
▲ Town centers almost never idle — 10s across the first 21:09
casper4405 C
Feudal Age 11:51 vs 11:14
btm 36%
Castle Age 15:52 vs 20:18
top 12%
Imperial Age 61:19 vs 37:21
btm 1%
eAPM 16 vs 28
btm 19%
First military 15:53 vs 14:32
btm 41%
▲ Fast Castle Age at 15:52 — faster than 88% of analysed players on MegaRandom
▼ Slow Imperial Age at 61:19 — slower than 99% of analysed players on MegaRandom
▼ Low eAPM (16) — busier hands win idle time back
Lucas Grijander B
Feudal Age 12:43 vs 11:14
btm 21%
Castle Age 18:16 vs 20:18
top 32%
Imperial Age 36:13 vs 37:21
top 41%
eAPM 27 vs 28
btm 47%
First military 27:54 vs 14:32
btm 4%
▼ Slow Feudal Age at 12:43 — slower than 79% of analysed players on MegaRandom
▼ First military only at 27:54 (Monk) — later than 96% of analysed players on MegaRandom
▲ Town centers almost never idle — 0s across the first 18:16
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