AoeStats
← Rey William

Black Forest

509716959Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 52m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Danes · Argentina
1117
+17
🇦🇷 Celts · Argentina
1113
+18
🇦🇷 Mongols · Argentina
1110
+18
🇦🇷 Wu · Argentina
1106
+18
🇬🇧 Varangians · United Kingdom
1237
-22
🇫🇮 Britons · Finland
1191
-19
🇨🇴 Bohemians · Colombia
1112
-16
🇸🇪 Persians · Sweden
1050
-14
Player eAPM Actions Feudal Castle Imperial Opening
34 1,775 15:45 26:17 43:06 ⚔ M@A Rush
33 1,720 12:16 20:59 — ⚔ FC into Archers
32 1,668 12:30 18:37 39:41 ⛏ Fast Castle
28 1,444 12:20 19:16 35:12 ⛏ Fast Castle
27 1,397 14:32 22:20 39:27 ⛏ Fast Castle
25 1,318 13:50 19:35 28:01 ⛏ Fast Castle
24 1,272 10:21 15:35 34:45 ⛏ Fast Castle
15 792 12:16 17:56 30:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,035 23,375 15,510 2,250 73,170 84,095
29,640 11,172 22,475 3,090 66,377 82,082
22,705 25,295 10,855 2,050 60,905 67,117
24,905 16,900 10,735 2,950 55,490 73,792
23,745 18,415 7,075 1,125 50,360 61,013
19,805 11,460 8,920 2,275 42,460 52,293
14,930 16,140 4,460 285 35,815 44,150
8,250 7,703 1,930 2,335 20,218 24,506
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.