AoeStats
← Fries

Nomad

510575701Analyzed
4v4 RM · 2h ago on Oct 1, 2026· 63m 10s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Varangians · Mexico
1577
+18
🇬🇧 Danes · United Kingdom
1567
+18
🇹🇼 Franks · Taiwan
1557
+18
🇧🇷 Vietnamese · Brazil
1519
+20
🇭🇺 Spanish · Hungary
1693
-22
🇭🇺 Tupi · Hungary
1651
-20
🇷🇴 Persians · Romania
1552
-16
🇭🇺 Koreans · Hungary
1548
-16
Player eAPM Actions Feudal Castle Imperial Opening
75 4,757 13:57 18:16 39:54 ⛏ Fish Boom FC
53 3,333 14:10 17:46 32:05 ⛏ Fish Boom FC
44 2,800 13:29 21:25 42:08 ⛏ Fish Boom FC
41 2,612 12:46 17:40 46:51 ⛏ Fish Boom FC
40 2,510 12:57 19:12 41:27 ⛏ Fish Boom FC
37 2,339 14:41 19:04 31:20 ⛏ Fish Boom FC
35 2,232 12:27 17:15 39:35 ⛏ Fish Boom FC
30 1,913 13:15 21:58 27:43 ⛏ Fish Boom into Fire Galleys FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
31,695 50,650 20,495 7,050 109,890 114,190
42,035 36,157 15,515 4,835 98,542 102,306
40,945 34,765 14,510 4,520 94,740 96,692
33,085 26,525 17,825 5,955 83,390 88,714
32,420 14,490 25,870 3,150 75,930 85,430
23,305 35,215 10,175 5,215 73,910 76,569
28,660 23,168 17,660 2,100 71,588 76,183
28,255 18,860 12,965 3,675 63,755 65,836
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.