AoeStats
← Fries

Arena

509920364Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 44m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Koreans · Italy
1613
+13
🇹🇼 Celts · Taiwan
1588
+14
🇨🇳 Magyars · China
1580
+14
🇪🇸 Danes · Spain
1547
+15
🇦🇷 Lithuanians · Argentina
1548
-14
🇧🇷 Saxons · Brazil
1546
-14
🇺🇸 Mongols · United States
1540
-14
🇦🇷 Goths · Argentina
1529
-14
Player eAPM Actions Feudal Castle Imperial Opening
77 3,411 10:46 15:09 30:38 ⛏ Fast Castle
46 2,008 9:21 16:14 31:43 ⛏ Fast Castle
40 1,758 10:20 14:38 28:15 ⛏ Fast Castle
40 1,776 10:03 14:17 28:36 ⛏ Fast Castle
39 1,703 10:47 14:38 29:31 ⛏ Fast Castle
36 1,606 10:26 14:17 27:06 ⛏ Fast Castle
33 1,470 10:31 14:30 30:10 ⛏ Fast Castle
33 1,454 9:52 14:54 28:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,870 13,634 14,460 1,610 64,574 72,938
24,020 18,290 15,845 1,505 59,660 65,337
14,150 28,751 10,165 4,760 57,826 65,259
24,430 20,495 10,815 1,700 57,440 59,971
20,345 19,460 14,200 2,950 56,955 68,925
22,265 20,430 10,815 1,730 55,240 67,779
18,650 21,785 12,500 2,250 55,185 58,649
23,945 16,880 8,350 3,555 52,730 64,024
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.